A zine about localization in Decker

Just to have some fun, I made what could be called a “zine” in Decker, a cool tool for creating interactive stuff in Hypercard-style. This time around, it’s just text and a few images explaining, very superficially, how the video game localization field works.

You can check it here:

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.