Video Games

The Banished Vault has a physical manual

Seriously. And you can buy it from Amazon (I think it’s print-on-demand?). And it’s a proper manual, just look at this, it’s gorgeous. It’s worth mentioning that this is the same manual that’s accessible inside the game, but in a physical format. I bought it some time ago because, to be honest, flipping through pages — that you have to consult to be able …

Rambling

“Rewilding the Internet”

Some time ago I read an article that compared the internet to a forest, and how it thrives on diversity in a plural and complex ecosystem instead of being a monoculture, like it is today. It’s a very interesting analogy and very well worth reading. I like this idea a lot. I’m not that old (I think?): I was born …

Rambling

Ultima Online nostalgia

A trip down the memory lane There was a time when the genre of “MMORPGs” had more variety than just another copy-paste version of a single-player game story that you go through with a bunch of people over the internet, which is the common formula used today. I wish that the genre had gone in the direction of free-form exploration/roleplay …

Devlog

Devlog 1 – Concept and planning

As I said in the previous post, I’ll be making the game in Twine first, and then porting it to Decker. My original idea, though, was to make an “open-world” exploration RPG, something like SaGa: Scarlet Grace or Emerald Beyond, in RPG Maker. Maybe go even further and do something like Romancing SaGa 3, which is a bit more traditional, …

Random

This website now federates with ActivityPub and has webmentions

What the title says. Or, at least, I hope so, as I’m unsure everything is working as it should. The ActivityPub part I tested myself seems to be all fine, so anyone on Mastodon, Friendica, Pleroma, Pixelfed, and so on, can look up for the user blog@www.whateverthewindbrings.com and follow it to see blog updates directly on their timeline. Any comment …

Devlog

I guess I’m starting a devlog

I’m working on a project, but I’m lacking a bit of motivation lately, so maybe writing about the project’s development here might help. Also, I opened the project for the first time after an almost two-week hiatus — due to the lack of time — and got completely lost about what I was doing. I keep a project journal around …

Writing

Cleansing Flames

This story was written years ago for a contest. It got a positive feedback, but wasn’t picked. I found it again a few months ago, adjusted a bit of the flow, and it’s now here. Some people say Hell is a fiery pit of despair, eternally engulfed in flames. Others say it’s a cold and desolated wasteland, where no hope …

Random

Time zones and hemispheres are the bane of my existence

In the localization industry, we not only translate games’ contents, but also their changelogs, patch updates, news, and marketing copies. Usually, it’s all fine, except when there’s an upcoming event and we have to start checking clocks and doing math because it will be a global launch or event and we have to “translate” the time to BRT. But oh, …