Localization

Setting up a game for localization

Non-technical stuff to be aware of Note: this was originally published in 2019 on Medium. It has been now reviewed and updated to be posted here. I’ve been working as a translator from English to Brazilian Portuguese for the video game industry for 12 years now, and I had to deal with a lot of non-technical problems that could’ve been …

Writing

Juggling

My family is considered middle class in Brazil. Bear in mind that middle class down there can go from “someone scraping by, but not going hungry” to “someone who can travel to other countries, but not without burning a hole in their pocket”. My family would sit right in between these two extremes. There were good times and there were …

Writing

About liminal spaces and solitude

Note: This was originally written and shared on cohost. If you wish to see the full context to understand why it was written, check the link. I’m originally from one of the largest countries in the world. Large as in, larger than the USA if you take Alaska out of the equation (sorry Alaska). My home state has more people …

Video Games

Video game reviews

Sometimes I like to talk about games that I like, and sometimes I like to write about games that I like. There’s an indie video game digital magazine I collaborate with from time to time, and I wrote two articles for them this year: one was about Caves of Qud, a roguelike/RPG that’s pretty cool and expansive; the other was …

Random

Hello world, I guess

So, why start a blog in the year of our lord 2023? The simple answer is… because social networks are either imploding or creating more predatory means of abusing algorithms and “AI”. I don’t plan to blog much, but I figured it would be nice to have a hub for everything I do online. I will still use social networks, …